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WoW Forever's Controller Support Is Still in Alpha

Blizzard has brought official controller support to World of Warcraft: Forever, its newly announced upgraded take on vanilla-era WoW, with the feature currently running in an alpha state as shown at BlizzCon. The support…

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WoW Forever's Controller Support Is Still in Alpha

Blizzard has brought official controller support to World of Warcraft: Forever, its newly announced upgraded take on vanilla-era WoW, with the feature currently running in an alpha state as shown at BlizzCon. The support is specific to Forever rather than a confirmed rollout across the wider WoW client.

A hands-on account from PlayDay.One describes testing the feature across two BlizzCon demos: a grouped dungeon run and the starting area for Forever's new Skyborne race. Switching to controller is handled through a menu toggle, after which the interface reconfigures for gamepad input and familiar menus become accessible through a radial selection system.

What the Hands-On Covered

  • Status: Controller support is available as an alpha feature rather than a finished system.
  • Activation: A menu toggle switches input modes on the fly.
  • Interface: Familiar menus are accessible through radial selection when using a controller.
  • Bindings: D-pad, face buttons, and RT/LT layers combine for more than 20 reported ability-binding locations.
  • Demos: Testing covered a grouped dungeon and the Skyborne starting zone.

Players have previously used third-party addons for controller play in WoW, according to the report, but those setups required manual configuration. In the Forever build, abilities can be bound directly to d-pad directions, face buttons, and combinations using the RT and LT triggers. The hands-on account says those layers provide more than 20 places to bind abilities.

The source does not specify a release date or platform list, and it remains unclear whether this controller layer will reach other versions of WoW. For now, it is an alpha feature tied to World of Warcraft: Forever and one Blizzard is still developing.

Further reading: PlayDay.One

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